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Open source · AGPL-3.0 · Rust

pfx

Game and render engine

From first scene to shipped game, or to finished film, in one engine. Freaking fast, light and simple. Scenes that diff like code.

4.4 ms a frame at 4K, live.

AGPL-3.0 · v3.1.3 · Linux, Windows and macOS · Licence

AGPL-3.0, free for open source and small studios; Indie and Pro for the rest. The licences