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Sixteen bosses, and Gamer Dad

Every Friday a boss moves, shoots and can end your run, and it comes with a deadline.

The All-Hands boss walks on: ALL-HANDS in red over the stage, "The CEO has a vision. You're pulled on stage, and the spotlight sweeps the room.", its health bar, its Armoured, Delivery report and Muted traits, and its 17:00 deadline.

What it does

Every Friday a boss walks into your inbox. It moves, shoots and can end your run, and it comes with a deadline at 17:00. If it ends your run, the card says who did.

There are 16 office bosses, 13 bosses plus 3 finishers, from the Reply-All Storm to the All-Hands, where the CEO has a vision and you're pulled on stage.

Behind the regular pool hides a rare family one. Gamer Dad himself plays three legendary bosses: Gamer Dad, CEO; his Layoffs; and his Offsite. His family turn up in rare roles too, as early figurine drafts that keep improving.

  • Gamer Dad's figurine, live

    The CEO's All-Hands boss wears Gamer Dad's own figurine as a live 3D head, with its expressions.

  • Three legendary Gamer Dads

    A fighter, a tank and a sprinter: Gamer Dad, CEO dodges and hits hard, his Layoffs is slow and heavy, and his Offsite does it all twice as fast. He turns up as elite mail too.

  • Manfred, the secret one

    Shoot his bone and the Jack Russell in the red headband wants it back: the hardest boss in the game, on a flipped field. Beat him for a skipped week and a pick of rewards.

  • Every ending is a scene

    Lose to a boss and the run ends in a short comic scene, with its cause and your numbers. When a boss walks off, its card shows the standing you actually lost.

How to use it

  1. Fly the cursor with the mouse and hold the button to fire; Esc pauses.

  2. Clear the week, and Friday's boss arrives with its deadline.